Can we hire you directly as a business?+
Yes. I work directly with businesses on product visualization, training and interactive experiences. I can help define the scope, choose the target platform and take your project through development and delivery.
Can you work under our agency's name?+
Yes. White-label collaboration and NDAs are welcome. We agree on communication and responsibilities up front, including whether you want me to work directly with your client.
Can you pick up an existing Unity project?+
Yes. I can review the current build, identify technical risks and take on a clearly defined part of the work — from interaction development to visuals, performance or delivery.
Can we start without a technical brief?+
Yes. Tell me what people should be able to do, who the experience is for and any deadline you have. We can work through platforms, assets and technical requirements together.
How much will my project cost?+
That depends on the scope, the target platform and the assets or code you already have. After clarifying the requirements, I can prepare a proposal with defined deliverables and milestones. We agree on the work before development starts.
Is the engine above a real interactive demo?+
Yes. It's a live browser-based 3D showcase, built with Three.js. You can rotate the engine, start the simulation and inspect its components. It demonstrates my approach to real-time visuals and interaction; Unity projects are built for the platform your brief needs.
Is the wind tunnel a real simulation?+
It runs a real-time flow model in your browser. The smoke follows a computed flow field around the model, and lift, drag and the stall respond to wind speed and angle of attack the way you would expect. It is built to explain and convince, not to replace an engineering CFD study. For your product, we decide together how much physical accuracy the story needs.